

My target frame is '435510' and the desired index appears between '323550' and '323710' so I am gonna subtract ~323570 (random choice which belongs to this range) from 435510 and then add ~1898 which will result in 113838. We are taking notes of these so we can find out how many frames we need to stay inside the bag.Īt this point we can calculate this number. 27 indexes means around ~1898 main frames. At route 16, I found out that it advances by 27 indexes approximately. Entering the bag, advances the TinyMT by 1 index and then freezes it, but exiting the bag also advances it again by a specific (although not fixed) number which is affected depending on your location. Since my desired index appears before my target, I need to stop the TinyMT from advancing, while the main frame still advances so it can catch up. In any case, I waste a whole repel for this purpose). Take a few steps, 5 for grass and more for caves. (Before doing anything, make sure you have got rid of the cooldown that exists after each battle.
Pokemon rng pcalc how to#
If you already know how to do this, you can skip to here Manipulating the Timeline - Method 1 - Slow down the TinyMT That's the perfect index for me but it appears between frames '323550' and '323710' which is way before my target (435510) so now I need to match my main Target Frame with this index. After scrolling up a bit, I found the following TinyMT index:Įnct? is 4 (<13 which is the encounter rate so it becomes yellow and will actually trigger the encounter), Sync? is 'O' which means nature will sync and slot is 12 which is the super size Pumpkaboo I aim for. Definitely not what I was looking for so I need to find a yellow TinyMT index, which gives me slot 12 and syncs the nature. This is how your screen should look like:Īccording to the tool, with my current setup at frame '435510', I will get no encounter but even if I did, I would get a lvl 36 Foongus and the nature wouldn't sync. If the tool is connected to your console, the NTR Helper will calibrate the TinyMT for you, otherwise you ‘re gonna have to do it manually every time (not recommended). X/Y: Half of the grassy areas including Route 16, Friend Safari, Route 17 (snow).įor caves and the rest of the Routes, there are minor differences to the setup that we 're gonna see later in the guide.Ĭheck the ‘’Consider delay’’ button and click ‘’Calibrate’’. Very Important: The following steps will only work if you are trying normal wild RNG in the following places: I am using a synchronizer and my area is grassy so 13 is the number I should set the Rate to. If your lead's ability is Illuminate, the Rate is 26 for grass and 14 for caves. Open the Tiny Timeline Tool and set the Rate to 13 if you are in grass and to 7 everywhere else (caves, route 17 etc). Ιn my case it actually does so my final target will look like this: If you are planning on synchronizing the nature later, check the ‘’Assume Synced‘’ button to see if syncing will affect the gender. I am going to RNG a super size Pumpkaboo (slot 12) at Route 16. If you are aiming for a shiny and have the shiny charm, you have 3 possible identical frames to aim for so the even/odd frame thing won't be an issue. When you find it, right click on it and Set it as Target Frame. Getting Startedįirst choose ‘’Normal Wild‘’ category in the 3DS RNG Tool and use the reseed method to find a frame that satisfies your requirements about IVs and shinyness, the rest (species, nature etc) will be manipulated later. Also since Normal Wild's behavior can vary depending on the location, we are gonna try to cover all possible variants and suggest some useful tips for each case. We are going to see how to trigger an encounter with a single step/turn at the desired frame. Understanding this guide, will make Poke Radar RNG abuse quite easier. This is especially useful in OR/AS on 3DS since Dexnav suffers unstable delays that cannot be 100% predicted yet. So unless you want/can use Poke Radar or Dexanv, the only way to activate an encounter for a single Pokemon, is to take a step/turn at the right time. This guide thinks you have already understood what TinyMT is and why it mattersĪs you already know, in generation 6, honey and sweet scent are useless in about 90% of the places because they trigger hordes. It is recommended to be very familiar with Friend Safari RNG Memories do NOT affect Normal Wild RNG so no need to worry about them Synchronize in the first slot if you want a specific nature or Illuminate if you don’t care about nature Shiny Charm (Recommended if going for shinies) Repels and Max Repels (It is recommended to have both) Pcalc for 3DS or CitraRNG for Citra Emulator
